rsmc
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RsmcBoard Struct Reference

Stores board as two RsmcBitMap for each player pieces. More...

#include <core.h>

Data Fields

union { 
 
   struct { 
 
      RsmcBitMap   black 
 
      RsmcBitMap   white 
 
   }  
 
   RsmcBitMap   by_player [2] 
 
};  
 

Detailed Description

Stores board as two RsmcBitMap for each player pieces.

Field Documentation

◆ [union]

union { ... } RsmcBoard

◆ black

RsmcBitMap RsmcBoard::black

◆ by_player

RsmcBitMap RsmcBoard::by_player[2]

◆ white

RsmcBitMap RsmcBoard::white

The documentation for this struct was generated from the following file: